Profit

The profit earned from selling plants is the amount per harvest gained.

It is calculated by the cost of the tilling of the land and planting subtracted from the amount of coins gained from harvsting it.

The Violet Pansy costs 5 coins to buy to plant. Tilling the land costs 15 coins per square. This makes the cost 20 coins. 25 coins are the gain from harvesting it. This makes the profit 5 coins.

Unlike Flowers, the benefit to Bushes and Trees the land it is planted on does not need to be plowed. The disadvantage is that their initial cost is much more than the gain acquired from harvesting it. The advantage that balances that out, is that the initial loss becomes a long-term gain because there is not an ever-increasing Plot investment nor any ongoing Plow expenses. It also saves players time because they only need to click once and it automatically re-preps as opposed to needing to be prepped with plow/plant actions.

As individual articles are created on the wiki, profits are to be listed alongside Price, Cost (Price + Plow fee) and Gain. Here are some for normal coin-purchased items:

Flowers

 * 1) Yellow Daffidil: 1 per min
 * 2) Purple Pansy: 5 per 3 min
 * 3) Marigold: 85 per hour
 * 4) Red Tulip: 90 per 2 hours

Cash loss

 * 1) Lily of the Valley: 185 minus 1 cash per 30s
 * 2) Hydrangea: 385 minus 1 cash per min
 * 3) Coleus Orange: 585 minus 2 cash per 2 min
 * 4) Caladium White: 785 minus 2 cash per 3 min
 * 5) Venus Fly Trap: 145 minus 8 cash per 4 min
 * 6) Bamboo: 785 minus 4 cash per 5 min
 * 7) Cleopatra Red: 785 minus 4 cash per 6 min

Trees

 * 1) Green Apple Tree: 50 cash per 50 min, costs 2 cash

Bushes

 * 1) Cranberry Bush: 1 cash per hour, 100 cash to buy

Items that cost GT Cash do not have normally calculated profits, because their price is in cash. As such they will always have high coin gains but include a simultaneous loss in cash that might be spent on permanent Decorations purchases.